What’s your job?


My students have been learning about Economics recently. We were presented with a mission to help parents run a pizza fundraiser at the end of May. The students were presented with a problem of having to raise money for field trips and the parents presented a few ideas of how they could accomplish their mission. My students are very excited to learn about what goes into a fundraiser, but they may have been more excited that they get to eat pizza.

In our class we have talked about the fact that we all have needs and wants. The students understand that needs are things that we must have in order to survive and wants are things that we desire to have. Next in Economics we are going to be learning about goods and services. In CEP811 we were required to create a maker lesson that incorporates our maker kits. I have chosen to use the Makey Makey that I have talked about in previous blog posts. I have designed a lesson where my students will learn that people get jobs so that they can purchase goods and services. My students will review the concept of needs vs. wants and learn new concepts in goods, services, and jobs. I will be incorporating the ADDIE model of instructional design into this lesson. ADDIE stands for: analysis, design, development, implementation, and evaluation.

Play-doh sculpture photo by Jen Durfey

My students will be using Social Studies and Science standards in this maker lesson. I also looked at the ISTE standards to gain an understanding of how my students could use technology to show their understanding or to expand on their learning. Here is my full lesson if you are interested. After reading the book If You Give a Pig a Pancake, the class will discuss what things the pig needed vs. what things the pig wanted. The students will then talk about the goods the pig received and what services the girl provide for the pig. While discussing the book and the different vocabulary words the students will need to analyze the new concepts that they were introduce to. After the class discussion the students will get the chance to brainstorm what jobs people get in order to buy goods and services. The brainstorming session will help the students think of the different jobs that people have. My students will then have the chance to design and develop a sculpture or drawing of a job of their choice. By designing and developing the students will again be using what new concepts they just learned to create a sculpture or drawing job. Students will use conductive materials that can be connected to the Makey Makey to make a job sculpture or drawing. After students have made their sculpture or drawing they will then collaborate with their table teams to identify a sound that is associated with their job. I will use the soundplant keyboard to produce a sound that will play when connected to the students’ sculptures. I will use the sounds and sculptures in a game at the end of the lesson. After the game the students will create a chatterpix to show what they learned about goods, services, and jobs. In the chatterpix the students will need to explain their sculpture or drawing and determine if it is a job that makes goods or provides a service. During this activity the students will be using the last two stages of the ADDIE model. The students will be implementing what they learned from the activity and explaining what understanding they gained by building a sculpture or drawing. I will evaluate the students using a rubric I created. You can find the rubric here.

I am excited to see what things my students create and how they will connect them to the Makey Makey. They are so creative and I am fortunate that I get to give my students the agency to show what they know. I am hoping to create an experience for my students to remember when we discuss jobs in the future. At the end of the Economics unit the students will have a job during the pizza fundraiser. My goal is that they will understand that the money we earn from the fundraiser is going to pay for goods and services during our future field trip expeditions. If you have any suggestions on how I could make this a better experience for my students, please feel free to leave comments below. I hope you enjoyed reading about my maker lesson and hopefully it will inspire to create your own maker lesson.


Digital Technologies Hub. (2016). Makey Makey: List of conductive and non- conductive materials. Retrieved from https://www.digitaltechnologieshub.edu.au/docs/default-source/getting-started-years-5-6/makey-makey/list_of_materials.pdf?sfvrsn=2

Durfey, J. (2010, Nov). Childrens clay sculpture [photograph]. Retrieved from https://www.flickr.com/photos/dottiemae/5187414331/in/photostream/

Hassan, M. (2018, Feb). Hiring [photograph]. Retrieved from https://pixabay.com/en/vacancy-hiring-help-wanted-sign-3098735/

ISTE. (2018) ISTE Standards for Students. Retrieved from https://www.iste.org/standards/for-students

Katie’s Bookshelf. (2014, May). If You Give a Pig a Pancake [Video file]. Retrieved from https://youtu.be/r8QdYQ_6wlI

Pusal, E. (2009, Oct) ADDIE [Video file]. Retrieved from https://youtu.be/jiLLz1SaxGc

Robertson, D. (2016, Nov). How to use Soundplant [Video file]. Retrieved from https://youtu.be/C9Je0p8p-VA

Siemens, G. (2002,). Instruction Design in Elearning, from  http://www.elearnspace.org/Articles/InstructionalDesign.htm



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